Returnal: Break the Cycle

Returnal is a third-person shooter, set in a futuristic science fiction setting where players take on ruthless enemies in explosive, bullet-hell-fuelled combat. Stranded on the alien planet Atropos and stuck in a time loop, after every death, the player is resurrected, traversing foreign environments and combating extraterrestrial entities in an ever-changing world. Whilst working alongside the team at Sony Playstation as a senior designer, we were responsible for the complete visual package of the title ranging from the brand identity and key art to the UI design and in-game graphics. Deeply rooted in the Sci-Fi Horror genre we centered the visual around this aesthetic creating a brand system that used the infinite repetition of helmets to signify the cycle. Stepping away from the computer we also experimented extensively with custom typography manipulating the letterform manually to communicate the distress and psychological turmoil of the protagonist and the metamorphosis of the ever-changing environment and its alien inhabitants.

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